<?xml version="1.0" encoding="UTF-8"?>
<!-- IVPack vehicle definitions, version 1.0.130 -->
<!-- DO NOT DISTRIBUTE WITHOUT PERMISSION OF THE CREATORS! -->
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
    <Item>
      <modelName>admiral</modelName>
      <txdName>admiral</txdName>
      <handlingId>ADMIRAL</handlingId>
      <gameName>ADMIRAL</gameName>
      <vehicleMakeName>DUNDREAR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>WASHINGTON</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>PRIMO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.228000" z="0.543000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
	  	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.180000" z="0.639000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.240800" />
      <wheelScaleRear value="0.240800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.795" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PRIMO_FRONT_LEFT</Item>
        <Item>STD_PRIMO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>angel</modelName>
      <txdName>angel</txdName>
      <handlingId>ANGEL</handlingId>
      <gameName>ANGEL</gameName>
      <vehicleMakeName>WESTERN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>daemon</audioNameHash>
      <layout>LAYOUT_BIKE_FREEWAY</layout>
      <coverBoundOffsets>BIKE2_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>HEXER_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_HEXER_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_HEXER_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.300000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.350000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.240300" />
      <wheelScaleRear value="0.231300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="15" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
	  <dashboardType>VDT_SPORTBK</dashboardType>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_HEXER_FRONT</Item>
        <Item>BIKE_BAGGER_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>apc</modelName>
      <txdName>apc</txdName>
      <handlingId>APC</handlingId>
      <gameName>APC</gameName>
      <vehicleMakeName>HVY</vehicleMakeName>
      <expressionDictName>vehicle</expressionDictName>
      <expressionName>rhino</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>veh_mounted_turrets_heli</ptfxAssetName>
      <audioNameHash>RHINO</audioNameHash>
      <layout>LAYOUT_VAN_MULE</layout>
      <coverBoundOffsets>RHINO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_TANK</bonnetCameraName>
      <povCameraName>VEHICLE_BONNET_CAMERA_TANK</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.440000" />
      <wheelScaleRear value="0.440000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.570000" />
      <envEffScaleMax value="0.590000" />
      <envEffScaleMin2 value="0.570000" />
      <envEffScaleMax2 value="0.590000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        25.000000
        50.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.771" />
      <identicalModelSpawnDistance value="2" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="14500.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_CANNOT_BE_MODDED FLAG_LAW_ENFORCEMENT FLAG_USE_HIGHER_DOOR_TORQUE FLAG_HAS_BULLETPROOF_GLASS FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_IS_TANK FLAG_USE_COVERBOUND_INFO_FOR_COVERGEN FLAG_DISABLE_WEAPON_WHEEL_IN_FIRST_PERSON FLAG_DRIVER_NO_DRIVE_BY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_NONE</plateType>
	  <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_MILITARY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_SWAT_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera />
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="CVehicleModelInfo__CVehicleOverrideRagdollThreshold">
        <MinComponent value="22" />
        <MaxComponent value="22" />
        <ThresholdMult value="1.500000" />
      </pOverrideRagdollThreshold>
    </Item>
	<Item>
      <modelName>blade2</modelName>
      <txdName>blade2</txdName>
      <handlingId>SQUALO</handlingId>
      <gameName>BLADE</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SQUALO</audioNameHash>
      <layout>LAYOUT_BOAT_SQUALO</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_BOAT_MEDIUM</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_BOAT_CAMERA</cameraName>
      <aimCameraName>BOAT_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BOAT_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>SQUALO_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.088000" y="-0.100000" z="-0.108000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.043000" y="0.050000" z="-0.075000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.048000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.133000" z="-0.098000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.083000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.095000" y="0.194000" z="0.763000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.153000" z="0.633000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="-0.100000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_BOAT_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.500000" />
      <wheelScaleRear value="0.500000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        35.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.600000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_SPAWN_BOAT_ON_TRAILER FLAG_EXTRAS_RARE FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT</flags>
      <type>VEHICLE_TYPE_BOAT</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_BOAT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>VEH_WINDOW_FRONT_LEFT_CAMERA</Item>
        <Item>VEH_WINDOW_FRONT_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>BOAT_FRONT_LEFT</Item>
        <Item>BOAT_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>bobcat</modelName>
      <txdName>bobcat</txdName>
      <handlingId>BOBCATXL</handlingId>
      <gameName>BOBCAT</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BOBCATXL</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>BOBCATXL_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.085000" z="-0.010000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.120000" y="-0.120000" z="-0.060000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.133000" y="0.268000" z="0.571000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.205000" z="0.485000" />
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.251600" />
      <wheelScaleRear value="0.251600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        85.000000
        170.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.993" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_EXTRAS_STRONG FLAG_POOR_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_ATTACH_TRAILER_ON_HIGHWAY FLAG_ATTACH_TRAILER_IN_CITY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_BOBCAT</dashboardType>
      <vehicleClass>VC_VAN</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers>
        <Item>boattrailer</Item>
        <Item>trailersmall</Item>
      </trailers>
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_BOBCATXL_FRONT_LEFT</Item>
        <Item>STD_BOBCATXL_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>bodhi</modelName>
      <txdName>bodhi</txdName>
      <handlingId>BODHI2</handlingId>
      <gameName>BODHI2</gameName>
      <vehicleMakeName>CANIS</vehicleMakeName>
      <expressionDictName>vehicle</expressionDictName>
      <expressionName>bodhi2</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BODHI2</audioNameHash>
      <layout>LAYOUT_VAN_BODHI</layout>
      <coverBoundOffsets>BODHI_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_JEEP_CAMERA</cameraName>
      <aimCameraName>JEEP_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.028000" y="-0.070000" z="-0.005000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.030000" z="0.028000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.060000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.033000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.015000" y="-0.073000" z="-0.025000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.033000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.188000" y="0.215000" z="0.455000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.469000" y="0.416000" z="0.493000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.159000" y="0.576000" z="0.553000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.160000" z="0.575000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.020000" z="0.090000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.020000" z="0.090000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.29600" />
      <wheelScaleRear value="0.299200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.500000" />
      <envEffScaleMax value="0.500000" />
      <envEffScaleMin2 value="0.500000" />
      <envEffScaleMax2 value="0.500000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.600000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="10" />
      <flags>FLAG_HAS_PARACHUTE FLAG_POOR_CAR FLAG_POOR_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_USE_STEERING_PARAM_FOR_LEAN FLAG_HAS_NO_ROOF FLAG_PEDS_INSIDE_CAN_BE_SET_ON_FIRE_MP FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_OFF_ROAD</vehicleClass>
      <wheelType>VWT_OFFROAD</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
        <Item>VEH_EXT_DOOR_DSIDE_F</Item>
        <Item>VEH_EXT_DOOR_PSIDE_F</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BODHI_FRONT_LEFT</Item>
        <Item>VAN_BODHI_FRONT_RIGHT</Item>
        <Item>VAN_BODHI_REAR_LEFT</Item>
        <Item>VAN_BODHI_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>boxville6</modelName>
      <txdName>boxville6</txdName>
      <handlingId>BOXVILLE</handlingId>
      <gameName>BOXVILLE</gameName>
      <vehicleMakeName>BRUTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BOXVILLE</audioNameHash>
      <layout>LAYOUT_VAN_BOXVILLE</layout>
      <coverBoundOffsets>BOXVILLE1_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.165000" y="-0.028000" z="-0.060000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.165000" y="-0.023000" z="-0.107000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.080000" z="-0.065000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.240000" z="0.458000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.538000" />
			<SeatIndex value="3" />
		</Item>
        <Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="4" />
		</Item>
		<Item>
			<Offset x="0.150000" y="0.533000" z="0.576000" />
			<SeatIndex value="5" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.075000" z="0.555000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.232500" />
      <wheelScaleRear value="0.232500" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
       20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="1.559" />
      <identicalModelSpawnDistance value="40" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="3" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_DELIVERY FLAG_EXTRAS_REQUIRE FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_INTERIOR_EXTRAS FLAG_PEDS_CAN_STAND_ON_TOP</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_VAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_GenTransport</driverName>
          <npcName>Postal Driver</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BOXVILLE_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
        <Item>VAN_BOXVILLE_REAR_LEFT</Item>
        <Item>VAN_BOXVILLE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>brickade2</modelName>
      <txdName>brickade2</txdName>
      <handlingId>BRICKADE2</handlingId>
      <gameName>BRICKADE</gameName>
      <vehicleMakeName>HVY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>STOCKADE</audioNameHash>
      <layout>LAYOUT_TRUCK</layout>
      <coverBoundOffsets>PACKER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.053000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.153000" y="0.028000" z="-0.078000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="0.081000" z="-0.103000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.053000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.313000" z="0.435000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.566000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.566000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.328400" />
      <wheelScaleRear value="0.328400" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        35.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.178" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_FLEE_FROM_COMBAT</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Armoured_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_M_Armoured_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_DOOR_DSIDE_R</Item>
        <Item>VEH_EXT_DOOR_PSIDE_R</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras></requiredExtras>
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_STOCKADE_FRONT_LEFT</Item>
        <Item>VAN_STOCKADE_FRONT_RIGHT</Item>
        <Item>VAN_STOCKADE_REAR_LEFT</Item>
        <Item>VAN_STOCKADE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>buccaneer3</modelName>
      <txdName>buccaneer3</txdName>
      <handlingId>buccaneer3</handlingId>
      <gameName>buccanee</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>buccaneer2</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>BUCCANEER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.050000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonMobilePhoneOffset x="0.120000" y="0.175000" z="0.553000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.138000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.250000" z="0.655000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.233800" />
      <wheelScaleRear value="0.233800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.650000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.864" />
      <identicalModelSpawnDistance value="10" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_ALL FLAG_AVERAGE_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LOWRIDER_HYDRAULICS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_BUCCANEER_FRONT_LEFT</Item>
        <Item>LOW_BUCCANEER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>bus2</modelName>
      <txdName>bus2</txdName>
      <handlingId>BUS2</handlingId>
      <gameName>BUS</gameName>
      <vehicleMakeName>BRUTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BUS</audioNameHash>
      <layout>LAYOUT_BUS</layout>
      <coverBoundOffsets>BUS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>BUS_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.018000" z="-0.068000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.145000" y="0.263000" z="0.483000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.301000" z="0.609000" />
      <PovCameraOffset x="0.000000" y="-0.140000" z="0.655000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.175000" z="0.200000" />
      <vfxInfoName>VFXVEHICLEINFO_BUS_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.323000" />
      <wheelScaleRear value="0.320000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.470000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        25.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="1.669" />
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.500000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="3" />
      <flags>FLAG_BIG FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_LIGHTING_INTERIOR_OVERRIDE FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_IS_BUS FLAG_USE_FULL_ANIMS_FOR_MP_WARP_ENTRY_POINTS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_SERVICE</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>s_m_m_gentransport</driverName>
          <npcName>LSM Driver</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BUS_DRIVER</Item>
        <Item>BUS_PASSENGER_RIGHT</Item>
        <Item>BUS_PASSENGER_LEFT</Item>
        <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_PASSENGER_LEFT_OPEN</Item>
        <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
        <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
        <Item>BUS_PASSENGER_LEFT_REAR</Item>
        <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_PASSENGER_LEFT_OPEN</Item>
        <Item>BUS_PASSENGER_RIGHT_MIDDLE</Item>
        <Item>BUS_PASSENGER_LEFT_MIDDLE</Item>
        <Item>BUS_PASSENGER_RIGHT_OPEN</Item>
        <Item>BUS_PASSENGER_LEFT_OPEN</Item>
        <Item>BUS_PASSENGER_RIGHT_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>cabby</modelName>
      <txdName>cabby</txdName>
      <handlingId>MINIVAN</handlingId>
      <gameName>TAXI</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>MINIVAN</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>MINIVAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.055000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.148000" y="0.268000" z="0.458000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.585000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.125000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.254000" />
      <wheelScaleRear value="0.254000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.873" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="0.900000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_EXTRAS_TAXI FLAG_EXTRAS_REQUIRE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_SERVICE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>A_M_Y_StLat_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>A_M_Y_Stwhl_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>A_M_Y_Stwhl_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_MINIVAN_FRONT_LEFT</Item>
        <Item>STD_BUFFALO2_FRONT_RIGHT</Item>
        <Item>STD_ASEA_REAR_LEFT</Item>
        <Item>STD_ASEA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>chavos</modelName>
      <txdName>chavos</txdName>
      <handlingId>CHAVOS</handlingId>
      <gameName>CHAVOS</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ASTEROPE</audioNameHash>
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>PREMIER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.035000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.035000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.270000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.213000" z="0.415000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.176000" z="0.435000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.176000" z="0.435000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.150000" z="0.675000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.020000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.020000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236500" />
      <wheelScaleRear value="0.236500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.850000" />
      <damageOffsetScale value="0.600000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.87" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PREMIER_FRONT_LEFT</Item>
        <Item>STD_PREMIER_FRONT_RIGHT</Item>
		<Item>STD_PREMIER_REAR_LEFT</Item>
		<Item>STD_PREMIER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>cheetah2</modelName>
      <txdName>cheetah2</txdName>
      <handlingId>CHEETAH2</handlingId>
      <gameName>CHEETAH</gameName>
      <vehicleMakeName>GROTTI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>cheetah</audioNameHash>
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>MONROE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.120000" z="-0.010000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.060000" y="-0.110000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.040000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.188000" z="0.490000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.141000" z="0.408000" />
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.269700" />
      <wheelScaleRear value="0.269700" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.700000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="8.000000" />
      <lodDistances content="float_array">
        15.000000	
        45.000000	
        85.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.796" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes>
	  </extraIncludes>
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	   <firstPersonDrivebyData>
        <Item>LOW_MONROE_FRONT_LEFT</Item>
        <Item>LOW_MONROE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>contender2</modelName>
      <txdName>contender2</txdName>
      <handlingId>CONTENDER2</handlingId>
      <gameName>E109</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>contender</audioNameHash>
      <layout>LAYOUT_VAN</layout>
      <coverBoundOffsets>UTILITRUCK3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.035000" z="-0.035000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.015000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.005000" y="-0.015000" z="0.030000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.005000" z="-0.063000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.125000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.281500" />
      <wheelScaleRear value="0.281500" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        35.000000
        80.000000
        160.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.861" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="200" />
      <flags>FLAG_HAS_PARACHUTE FLAG_AVERAGE_CAR FLAG_EXTRAS_STRONG FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers/>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_RUMPO_FRONT_LEFT</Item>
        <Item>VAN_RUMPO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>coquette4</modelName>
      <txdName>coquette4</txdName>
      <handlingId>COQUETTE4</handlingId>
      <gameName>COQUETTE</gameName>
      <vehicleMakeName>INVERTO</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>COQUETTE</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>COQUETTE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.015000" y="-0.075000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.015000" y="-0.140000" z="-0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.170000" y="-0.145000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.025000" y="-0.145000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.160000" y="0.130000" z="0.550000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.063000" z="0.443000" />
      <PovCameraOffset x="0.000000" y="-0.300000" z="0.665000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.276500" />
      <wheelScaleRear value="0.276500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000	
        140.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.814" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_SPORTS FLAG_EXTRAS_STRONG FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_COQUETTE_FRONT_LEFT</Item>
        <Item>LOW_COQUETTE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>df8</modelName>
      <txdName>df8</txdName>
      <handlingId>DF8</handlingId>
      <gameName>DF8</gameName>
      <vehicleMakeName>IMPONTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>tailgater</audioNameHash>
      <layout>LAYOUT_STD_STRATUM</layout>
      <coverBoundOffsets>STRATUM_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_EXTRA_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.113000" y="0.168000" z="0.515000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.095000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.270000" z="0.625000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.025000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.025000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.249200" />
      <wheelScaleRear value="0.249200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.787" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_STRATUM_FRONT_LEFT</Item>
        <Item>STD_PREMIER_FRONT_RIGHT</Item>
        <Item>STD_STRATUM_REAR_LEFT</Item>
        <Item>STD_STRATUM_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>diabolus3</modelName>
      <txdName>diabolus3</txdName>
      <handlingId>HELLFURY</handlingId>
      <gameName>DIABOLUS</gameName>
      <vehicleMakeName>WESTERN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>DAEMON</audioNameHash>
      <layout>LAYOUT_BIKE_FREEWAY</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>BAGGER_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_BAGGER_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_BAGGER_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.252100" />
      <wheelScaleRear value="0.235200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="4" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_DAEMON_FRONT</Item>
        <Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>double2</modelName>
      <txdName>double2</txdName>
      <handlingId>DOUBLE2</handlingId>
      <gameName>DOUBLE2</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>DOUBLE</audioNameHash>
      <layout>LAYOUT_BIKE_SPORT</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>DOUBLE_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_DOUBLE_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_DOUBLE_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.100000" z="0.210000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.230900" />
      <wheelScaleRear value="0.230900" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA000000" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SPORTBK</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_DOUBLE_FRONT</Item>
        <Item>BIKE_BATI_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>esperanto</modelName>
      <txdName>esperanto</txdName>
      <handlingId>ESPERANTO</handlingId>
      <gameName>ESPERANTO</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>EMPEROR</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>POLICEOLD2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.025000" z="-0.015000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.040000" y="-0.095000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.040000" y="-0.095000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.025000" z="-0.015000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.166000" z="0.503000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.113000" z="0.395000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.250000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.050000" z="0.015000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.209300" />
      <wheelScaleRear value="0.209300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.800000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.800000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.843" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="50" />
      <flags>FLAG_HAS_PARACHUTE FLAG_HAS_INTERIOR_EXTRAS FLAG_POOR_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras></requiredExtras>
      <vfxExtraInfos>
      </vfxExtraInfos>
      <rewards />
      <cinematicPartCamera />
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICEOLD2_FRONT_LEFT</Item>
        <Item>STD_POLICEOLD2_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>feltzer</modelName>
      <txdName>feltzer</txdName>
      <handlingId>FELTZER2</handlingId>
      <gameName>FELTZER</gameName>
      <vehicleMakeName>BENEFAC</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName/>
      <animConvRoofName/>
      <animConvRoofWindowsAffected/>
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>feltzer2</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>FELTZER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_EXTRA_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.010000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.100000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.125000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.104000" y="0.150000" z="0.514000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.116000" z="0.408000" />
      <PovCameraOffset x="0.000000" y="-0.275000" z="0.620000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.307200" />
      <wheelScaleRear value="0.307200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.900000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000	
        140.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.805" />
      <identicalModelSpawnDistance value="10" />
      <maxNumOfSameColor value="4" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="30" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_SPORTS FLAG_EXTRAS_CONVERTIBLE FLAG_RICH_CAR FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_FELTZER</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras></requiredExtras>
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_COQUETTE_FRONT_LEFT</Item>
        <Item>LOW_COQUETTE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>feroci</modelName>
      <txdName>feroci</txdName>
      <handlingId>FEROCI</handlingId>
      <gameName>FEROCI</gameName>
      <vehicleMakeName>BRAVADO</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>asterope</audioNameHash>
      <layout>LAYOUT_STD_STRATUM</layout>
      <coverBoundOffsets>STRATUM_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_EXTRA_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.113000" y="0.168000" z="0.515000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.095000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.270000" z="0.625000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.025000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.025000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.260200" />
      <wheelScaleRear value="0.260200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.787" />
      <identicalModelSpawnDistance value="90" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_SPAWN_ON_TRAILER</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes>
	  </extraIncludes>
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_STRATUM_FRONT_LEFT</Item>
        <Item>STD_PREMIER_FRONT_RIGHT</Item>
        <Item>STD_STRATUM_REAR_LEFT</Item>
        <Item>STD_STRATUM_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>feroci2</modelName>
      <txdName>feroci</txdName>
      <handlingId>FEROCI</handlingId>
      <gameName>FEROCI</gameName>
      <vehicleMakeName>BRAVADO</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>asterope</audioNameHash>
      <layout>LAYOUT_STD_STRATUM</layout>
      <coverBoundOffsets>STRATUM_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_EXTRA_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.113000" y="0.168000" z="0.515000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.095000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.270000" z="0.625000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.025000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.025000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.309200" />
      <wheelScaleRear value="0.309200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.787" />
      <identicalModelSpawnDistance value="90" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="15" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="10" />
      <flags>FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_UTILITY</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Airworker</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes>
	  </extraIncludes>
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_STRATUM_FRONT_LEFT</Item>
        <Item>STD_PREMIER_FRONT_RIGHT</Item>
        <Item>STD_STRATUM_REAR_LEFT</Item>
        <Item>STD_STRATUM_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>flatbed2</modelName>
      <txdName>flatbed2</txdName>
      <handlingId>BIFF</handlingId>
      <gameName>FLATBED</gameName>
      <vehicleMakeName>MTL</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>FLATBED</audioNameHash>
      <layout>LAYOUT_TRUCK</layout>
      <coverBoundOffsets>FLATBED_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="-0.055000" y="-0.050000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.063000" y="-0.058000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.083000" z="0.033000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.461000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.081000" z="0.615000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.040000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.040000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.354000" />
      <wheelScaleRear value="0.320000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="1.213" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="50" />
      <flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_EXTRAS_STRONG FLAG_AVOID_TURNS FLAG_EXTRAS_REQUIRE FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_IN_CARGEN FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_CANNOT_TAKE_COVER_WHEN_STOOD_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_PLATES</plateType>
	  <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_INDUSTRIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Trucker_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
        <Item>TRUCK_PACKER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>floater</modelName>
      <txdName>floater</txdName>
      <handlingId>SUNTRAP</handlingId>
      <gameName>FLOATER</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SUNTRAP</audioNameHash>
      <layout>LAYOUT_BOAT_SUNTRAP</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_BOAT_MEDIUM</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_BOAT_CAMERA</cameraName>
      <aimCameraName>BOAT_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>SUNTRAP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.018000" y="-0.018000" z="-0.051000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.020000" z="-0.043000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.110000" z="-0.093000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.048000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.075000" z="-0.098000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.048000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.025000" z="-0.053000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.060000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.020000" z="-0.043000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.020000" z="-0.043000" />
	  <FirstPersonMobilePhoneOffset x="0.133000" y="0.256000" z="0.753000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.163000" y="0.135000" z="0.663000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.120000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.120000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_BOAT_SUNTRAP</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.500000" />
      <wheelScaleRear value="0.500000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.000000" />
      <envEffScaleMin value="0.600000" />
      <envEffScaleMax value="0.700000" />
      <envEffScaleMin2 value="0.600000" />
      <envEffScaleMax2 value="0.700000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.653" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.500000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT</flags>
      <type>VEHICLE_TYPE_BOAT</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_BOAT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>VEH_WINDOW_FRONT_LEFT_CAMERA</Item>
        <Item>VEH_WINDOW_FRONT_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>BOAT_FRONT_LEFT</Item>
        <Item>BOAT_FRONT_RIGHT</Item>
        <Item>BOAT_REAR_LEFT</Item>
        <Item>BOAT_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>fortune</modelName>
      <txdName>fortune</txdName>
      <handlingId>FORTUNE</handlingId>
      <gameName>FORTUNE</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>PRIMO</audioNameHash>
      <layout>LAYOUT_STD_STRATUM</layout>
      <coverBoundOffsets>FUTO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.235000" z="0.550000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.155000" z="0.395000" />
      <PovCameraOffset x="0.000000" y="-0.195000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.240500" />
      <wheelScaleRear value="0.240500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.791" />
      <identicalModelSpawnDistance value="35" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="60" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="100" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_POOR_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <dashboardType>VDT_FEROCI</dashboardType>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes></extraIncludes>
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_FUTO_FRONT_LEFT</Item>
        <Item>STD_FUTO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>freeway</modelName>
      <txdName>freeway</txdName>
      <handlingId>FREEWAY</handlingId>
      <gameName>FREEWAY</gameName>
      <vehicleMakeName>WESTERN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BAGGER</audioNameHash>
      <layout>LAYOUT_BIKE_POLICE</layout>
      <coverBoundOffsets>BIKE2_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>SOVEREIGN_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_POLICEB_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_POLICEB_POV_CAMERA</povCameraName>
	  <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.249500" />
      <wheelScaleRear value="0.240000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.200000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x88000000" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        70.000000
        150.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SPORTBK</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_POLICEB_FRONT</Item>
		<Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>futo2</modelName>
      <txdName>futo</txdName>
      <handlingId>FUTO</handlingId>
      <gameName>FUTO</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>FUTO</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>FUTO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.235000" z="0.550000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.155000" z="0.395000" />
      <PovCameraOffset x="0.000000" y="-0.195000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.200500" />
      <wheelScaleRear value="0.200500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.791" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="10" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_CAN_HAVE_NEONS FLAG_EXTRAS_STRONG FLAG_POOR_CAR</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <dashboardType>VDT_FUTO</dashboardType>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_FUTO_FRONT_LEFT</Item>
        <Item>STD_FUTO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>fxt</modelName>
      <txdName>fxt</txdName>
      <handlingId>CAVCADE</handlingId>
      <gameName>FXT</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>CAVALCADE</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>CAVALCADE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="-0.018000" y="-0.035000" z="-0.015000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.038000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.040000" z="-0.070000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.260000" z="0.491000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" />
      <PovCameraOffset x="0.000000" y="-0.115000" z="0.620000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.060000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.290000" />
      <wheelScaleRear value="0.290000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.700000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000	
        30.000000
        70.000000	
        140.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.963" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_EXTRAS_STRONG FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_DUBSTA_REAR_LEFT</Item>
        <Item>RANGER_DUBSTA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>ghawar</modelName>
      <txdName>ghawar</txdName>
      <handlingId>GHAWAR</handlingId>
      <gameName>GHAWAR</gameName>
      <vehicleMakeName>BUCKING</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SHAMAL</audioNameHash>
      <layout>LAYOUT_PLANE_JUMBO</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_MILJET</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_PLANE2_CAMERA</cameraName>
      <aimCameraName>PLANE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>PLANE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>PLANE_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="-0.028000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.013000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.013000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.301000" z="0.596000" />
      <FirstPersonMobilePhoneOffset x="0.160000" y="0.351000" z="0.571000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.153000" y="0.301000" z="0.641000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.153000" y="0.301000" z="0.656000" />
			<SeatIndex value="3" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.641000" />
			<SeatIndex value="4" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.656000" />
			<SeatIndex value="5" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.641000" />
			<SeatIndex value="6" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.656000" />
			<SeatIndex value="7" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.641000" />
			<SeatIndex value="8" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.656000" />
			<SeatIndex value="9" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.641000" />
			<SeatIndex value="10" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.656000" />
			<SeatIndex value="11" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.641000" />
			<SeatIndex value="12" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.656000" />
			<SeatIndex value="13" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.641000" />
			<SeatIndex value="14" />
		</Item>
        <Item>
			<Offset x="0.153000" y="0.301000" z="0.656000" />
			<SeatIndex value="15" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.060000" z="0.705000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.050000" y="0.025000" z="0.140000" />
      <PovRearPassengerCameraOffset x="0.050000" y="0.025000" z="0.140000" />
      <vfxInfoName>VFXVEHICLEINFO_PLANE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="true" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.135000" />
      <wheelScaleRear value="0.135000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.100000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        120.000000
        300.000000
        400.000000
        1000.000000
        1000.000000
      </lodDistances>
      <minSeatHeight value="1.213" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="2.250000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_HAS_LIVERY FLAG_DRIVER_NO_DRIVE_BY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HEADLIGHTS_ON_LANDINGGEAR FLAG_DONT_TIMESLICE_WHEELS</flags>
      <type>VEHICLE_TYPE_PLANE</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_LAZER</dashboardType>
      <vehicleClass>VC_PLANE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_Gentransport</driverName>
          <npcName>Pilot</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WINGLIGHT_LEFT_CAMERA</Item>
        <Item>WINGLIGHT_RIGHT_CAMERA</Item>
        <Item>PLANE_TAIL_LEFT_CAMERA</Item>
        <Item>PLANE_TAIL_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_FRONT_LEFT</Item>
        <Item>PLANE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>hakumai</modelName>
      <txdName>hakumai</txdName>
      <handlingId>HAKUMAI</handlingId>
      <gameName>HAKUMAI</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName></animConvRoofDictName>
      <animConvRoofName></animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BLISTA2</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>INGOT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.170000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.253000" z="0.445000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.385000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.146000" z="0.445000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.146000" z="0.445000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.145000" z="0.585000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.085000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.280500" />
      <wheelScaleRear value="0.280500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000	
        100.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="1.158" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
	  <dashboardType>VDT_FUTO</dashboardType>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_INGOT_FRONT_LEFT</Item>
        <Item>STD_EXEMPLAR_FRONT_RIGHT</Item>
        <Item>STD_EXEMPLAR_REAR_LEFT</Item>
        <Item>STD_EXEMPLAR_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>hakuchou3</modelName>
      <txdName>hakuchou3</txdName>
      <handlingId>HAKUCHOU2</handlingId>
      <gameName>HAKUCHOU2</gameName>
      <vehicleMakeName>SHITZU</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>HAKUCHOU</audioNameHash>
      <layout>LAYOUT_BIKE_SPORT</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_HAKUCHOU_POV_CAMERA</povCameraName>
	  <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.165000" />      
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.228700" />
      <wheelScaleRear value="0.224300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA000000" />
      <steerWheelMult value="0.6" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000	
        25.000000	
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_HAS_LIVERY</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SPORTBK</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_HAKUCHOU_FRONT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>hellfury</modelName>
      <txdName>hellfury</txdName>
      <handlingId>HELLFURY</handlingId>
      <gameName>HELLFURY</gameName>
      <vehicleMakeName>WESTERN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>avarus</audioNameHash>
      <layout>LAYOUT_BIKE_CHOPPER</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>DAEMON_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_DAEMON_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_DAEMON_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.252100" />
      <wheelScaleRear value="0.235200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_DAEMON_FRONT</Item>
        <Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>huntley2</modelName>
      <txdName>huntley2</txdName>
      <handlingId>HUNTLEY2</handlingId>
      <gameName>HUNTLEY2</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BALLER</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>CAVALCADE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="-0.018000" y="-0.035000" z="-0.015000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.038000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.040000" z="-0.070000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.260000" z="0.491000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" />
      <PovCameraOffset x="0.000000" y="-0.115000" z="0.620000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.060000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.324800" />
      <wheelScaleRear value="0.324800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.700000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000	
        30.000000
        70.000000	
        140.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.963" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS FLAG_EXTRAS_REQUIRE FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_DUBSTA_REAR_LEFT</Item>
        <Item>RANGER_DUBSTA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>interceptor</modelName>
      <txdName>interceptor</txdName>
      <handlingId>POLICE3</handlingId>
      <gameName>INTERC</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>STANIER</audioNameHash>
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.445000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.445000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.290000" />
      <wheelScaleRear value="0.290000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.83" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_RICH_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers/>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards></rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICE3_FRONT_LEFT</Item>
        <Item>STD_POLICE3_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>jb7002</modelName>
      <txdName>jb700</txdName>
      <handlingId>JB700</handlingId>
      <gameName>JB700</gameName>
      <vehicleMakeName>DEWBAUCH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>JB700</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>JB700_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.075000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.015000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="0.015000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.148000" y="0.173000" z="0.573000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.146000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.640000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.060000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.225000" />
      <wheelScaleRear value="0.225000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000	
        100.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.847" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_JB700_FRONT_LEFT</Item>
        <Item>LOW_JB700_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>lokus</modelName>
      <txdName>lokus</txdName>
      <handlingId>LOKUS</handlingId>
      <gameName>LOKUS</gameName>
      <vehicleMakeName>EMPEROR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>habanero</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>PRIMO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.228000" z="0.543000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
	  	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.180000" z="0.639000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.260800" />
      <wheelScaleRear value="0.260800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.795" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	 <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PRIMO_FRONT_LEFT</Item>
        <Item>STD_PRIMO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>lycan</modelName>
      <txdName>lycan</txdName>
      <handlingId>LYCAN</handlingId>
      <gameName>LYCAN</gameName>
      <vehicleMakeName>LCS</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BAGGER</audioNameHash>
      <layout>LAYOUT_BIKE_FREEWAY</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>BAGGER_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_BAGGER_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_BAGGER_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.280100" />
      <wheelScaleRear value="0.280200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="15" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_DAEMON_FRONT</Item>
        <Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>lycan2</modelName>
      <txdName>lycan</txdName>
      <handlingId>LYCAN2</handlingId>
      <gameName>LYCAN2</gameName>
      <vehicleMakeName>LCS</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BAGGER</audioNameHash>
      <layout>LAYOUT_BIKE_FREEWAY</layout>
      <coverBoundOffsets>BIKE2_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>HEXER_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_HEXER_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_HEXER_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.260000" />
      <wheelScaleRear value="0.24000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_DAEMON_FRONT</Item>
        <Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>marbelle</modelName>
      <txdName>marbelle</txdName>
      <handlingId>MARBELLE</handlingId>
      <gameName>MARBELLE</gameName>
      <vehicleMakeName>WILLARD</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>EMPEROR</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>FACTION_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.143000" y="0.128000" z="0.558000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.061000" z="0.455000" />
      <PovCameraOffset x="0.000000" y="-0.305000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.224000" />
      <wheelScaleRear value="0.224000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.600000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="3" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_POOR_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_BUCCANEER_FRONT_LEFT</Item>
        <Item>LOW_BUCCANEER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <LowriderLeanAccelModifier value="1.000000" />
    </Item>
	<Item>
      <modelName>merit</modelName>
      <txdName>merit</txdName>
      <handlingId>MERIT</handlingId>
      <gameName>MERIT</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>PRIMO</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>PRIMO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.228000" z="0.543000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
	  	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.180000" z="0.639000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.286000" />
      <wheelScaleRear value="0.286000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.795" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	 <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PRIMO_FRONT_LEFT</Item>
        <Item>STD_PRIMO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>mrtasty</modelName>
      <txdName>mrtasty</txdName>
      <handlingId>BOXVILLE</handlingId>
      <gameName>MRTASTY</gameName>
      <vehicleMakeName>BRUTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BOXVILLE</audioNameHash>
      <layout>LAYOUT_VAN_BOXVILLE</layout>
      <coverBoundOffsets>BOXVILLE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.165000" y="-0.028000" z="-0.060000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.165000" y="-0.023000" z="-0.107000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.080000" z="-0.065000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.240000" z="0.458000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.538000" />
			<SeatIndex value="3" />
		</Item>
        <Item>
			<Offset x="0.281000" y="0.491000" z="0.538000" />
			<SeatIndex value="4" />
		</Item>
		<Item>
			<Offset x="0.150000" y="0.533000" z="0.576000" />
			<SeatIndex value="5" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.075000" z="0.555000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.232000" />
      <wheelScaleRear value="0.232000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000	
      </lodDistances>
      <identicalModelSpawnDistance value="40" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_VAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers/>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_DOOR_DSIDE_R</Item>
        <Item>VEH_EXT_DOOR_PSIDE_R</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BOXVILLE_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
        <Item>VAN_BOXVILLE_REAR_LEFT</Item>
        <Item>VAN_BOXVILLE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>nightblade2</modelName>
      <txdName>nightblade2</txdName>
      <handlingId>NIGHTBLADE</handlingId>
      <gameName>NIGHTBLADE</gameName>
      <vehicleMakeName>LCS</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>nightblade</audioNameHash>
      <layout>LAYOUT_BIKE_CHOPPER</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>DAEMON_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_DAEMON_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_DAEMON_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.267100" />
      <wheelScaleRear value="0.225200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="4" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_DAEMON_FRONT</Item>
        <Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>nrg900</modelName>
      <txdName>nrg900</txdName>
      <handlingId>NRG900</handlingId>
      <gameName>NRG900</gameName>
      <vehicleMakeName>SHITZU</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>BATI2</audioNameHash>
      <layout>LAYOUT_BIKE_SPORT_BATI</layout>
      <coverBoundOffsets>BIKE_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>BATI_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_BATI_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_BATI_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
	  <PovCameraOffset x="0.000000" y="0.000000" z="0.00000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.160000" z="0.190000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.247800" />
      <wheelScaleRear value="0.248800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.420000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.995" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="6" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_SPORTBK</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_BATI_FRONT</Item>
        <Item>BIKE_BATI_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>nstockade</modelName>
      <txdName>nstockade</txdName>
      <handlingId>STOCKADE</handlingId>
      <gameName>NSTOCKADE</gameName>
      <vehicleMakeName>BRUTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>RIOT</audioNameHash>
      <layout>LAYOUT_RIOT_VAN</layout>
      <coverBoundOffsets>STOCKADE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.053000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.153000" y="0.028000" z="-0.078000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="0.081000" z="-0.103000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.053000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.313000" z="0.435000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.566000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.566000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.328400" />
      <wheelScaleRear value="0.328400" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        35.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.185" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="3" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_CANNOT_BE_MODDED FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_BULLETPROOF_GLASS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_NONE</plateType>
	  <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_SWAT_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_ARMOUR</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_RIOT_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
        <Item>VAN_STOCKADE_REAR_LEFT</Item>
        <Item>VAN_STOCKADE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>packer2</modelName>
      <txdName>packer2</txdName>
      <handlingId>PACKER</handlingId>
      <gameName>PACKER</gameName>
      <vehicleMakeName>MTL</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>PACKER</audioNameHash>
      <layout>LAYOUT_TRUCK</layout>
      <coverBoundOffsets>HAULER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
      <aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.063000" y="-0.058000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.083000" z="0.033000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.018000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.545000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.219000" y="0.321000" z="0.413000" />
      <PovCameraOffset x="0.000000" y="-0.005000" z="0.570000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_RIG</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.356800" />
      <wheelScaleRear value="0.349600" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.965" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="15" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="60" />
      <flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_PEDS_CAN_STAND_ON_TOP FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_USE_FAT_INTERIOR_LIGHT FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers></trailers>
      <additionalTrailers></additionalTrailers>
      <drivers>
        <Item>
          <driverName>S_M_M_Trucker_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="-0.600000" />
      <buoyancySphereSizeScale value="0.800000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
        <Item>TRUCK_PACKER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <lockOnPositionOffset x="0.00000" y="2.500000" z="0.000000" />
    </Item>
	<Item>
      <modelName>perennial</modelName>
      <txdName>perennial</txdName>
      <handlingId>PERENNIAL</handlingId>
      <gameName>PERENNIAL</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>minivan</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>MINIVAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.055000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.148000" y="0.268000" z="0.458000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.585000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.125000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.304000" />
      <wheelScaleRear value="0.304000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.873" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="0.900000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_VAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_MINIVAN_FRONT_LEFT</Item>
        <Item>STD_BUFFALO2_FRONT_RIGHT</Item>
        <Item>STD_ASEA_REAR_LEFT</Item>
        <Item>STD_ASEA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

	<Item>
      <modelName>perennial2</modelName>
      <txdName>perennial</txdName>
      <handlingId>PERENNIAL</handlingId>
      <gameName>PERENNIAL</gameName>
      <vehicleMakeName>DINKA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>minivan</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>MINIVAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.055000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.148000" y="0.268000" z="0.458000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.136000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.585000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.125000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.304000" />
      <wheelScaleRear value="0.304000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.873" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="0.900000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_VAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Airworker</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_MINIVAN_FRONT_LEFT</Item>
        <Item>STD_BUFFALO2_FRONT_RIGHT</Item>
        <Item>STD_ASEA_REAR_LEFT</Item>
        <Item>STD_ASEA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

	<Item>
      <modelName>phoenix2</modelName>
      <txdName>phoenix2</txdName>
      <handlingId>PHOENIX2</handlingId>
      <gameName>PHOENIX</gameName>
      <vehicleMakeName>IMPONTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>PHOENIX</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>PHOENIX_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.110000" z="-0.025000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.035000" z="-0.068000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.123000" y="0.165000" z="0.529000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.081000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.250000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.025000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.228100" />
      <wheelScaleRear value="0.228100" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        55.000000	
        110.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.771" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="15" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_CONVERTIBLE FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_HAS_NO_ROOF FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PHOENIX_FRONT_LEFT</Item>
        <Item>STD_KHAMELION_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>pinnacle</modelName>
      <txdName>pinnacle</txdName>
      <handlingId>PINNACLE</handlingId>
      <gameName>PINNACLE</gameName>
      <vehicleMakeName>ANNIS</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>PREMIER</audioNameHash>
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>PREMIER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.035000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.035000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.270000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.213000" z="0.415000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.176000" z="0.435000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.176000" z="0.435000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.150000" z="0.675000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.020000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.020000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.266500" />
      <wheelScaleRear value="0.266500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.950000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.850000" />
      <damageOffsetScale value="0.600000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.87" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PREMIER_FRONT_LEFT</Item>
        <Item>STD_PREMIER_FRONT_RIGHT</Item>
		<Item>STD_PREMIER_REAR_LEFT</Item>
		<Item>STD_PREMIER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>pmp600</modelName>
      <txdName>pmp600</txdName>
      <handlingId>PMP600</handlingId>
      <gameName>PMP600</gameName>
      <vehicleMakeName>SCHYSTER</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>FUSILADE</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>TAILGATER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.285000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.145000" z="0.435000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.662500" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.282600" />
      <wheelScaleRear value="0.282600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.862" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_EXTRAS_REQUIRE FLAG_RICH_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.0" />
	  <firstPersonDrivebyData>
        <Item>STD_TAILGATER_FRONT_LEFT</Item>
        <Item>STD_FRONT_RIGHT</Item>
        <Item>STD_TAILGATER_REAR_LEFT</Item>
        <Item>STD_TAILGATER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>police6</modelName>
      <txdName>police6</txdName>
      <handlingId>MERIT</handlingId>
      <gameName>police</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>POLICE</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>PRIMO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.055000" z="-0.045000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.228000" z="0.543000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
	  	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="-0.136000" y="-0.156000" z="0.655000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.180000" z="0.639000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.270800" />
      <wheelScaleRear value="0.270800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.795" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="3" />
      <flags>FLAG_HAS_PARACHUTE FLAG_CANNOT_BE_MODDED FLAG_NO_RESPRAY FLAG_HAS_LIVERY FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EXTRAS_REQUIRE FLAG_EMERGENCY_SERVICE FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_PARKING_SENSORS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	 <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_PRIMO_FRONT_LEFT</Item>
        <Item>STD_PRIMO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>  
	<Item>
      <modelName>police7</modelName>
      <txdName>pres2</txdName>
      <handlingId>PRES2</handlingId>
      <gameName>PRES2</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>POLICE3</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>TAILGATER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.285000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.145000" z="0.435000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.662500" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.308600" />
      <wheelScaleRear value="0.308600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.862" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_PARACHUTE FLAG_PARKING_SENSORS FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_LAW_ENFORCEMENT FLAG_NO_RESPRAY FLAG_CANNOT_BE_MODDED FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.0" />
	  <firstPersonDrivebyData>
        <Item>STD_TAILGATER_FRONT_LEFT</Item>
        <Item>STD_FRONT_RIGHT</Item>
        <Item>STD_TAILGATER_REAR_LEFT</Item>
        <Item>STD_TAILGATER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>police8</modelName>
      <txdName>police8</txdName>
      <handlingId>POLICE</handlingId>
      <gameName>POLICE</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>POLICE</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.146000" z="0.435000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.146000" z="0.435000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236900" />
      <wheelScaleRear value="0.236900" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.839" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_HAS_PARACHUTE FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
        <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICE_FRONT_LEFT</Item>
        <Item>STD_POLICE_FRONT_RIGHT</Item>
		<Item>STD_POLICE_REAR_LEFT</Item>
		<Item>STD_POLICE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>premier2</modelName>
      <txdName>premier2</txdName>
      <handlingId>PREMIER2</handlingId>
      <gameName>PREMIER</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>premier</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>STANIER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.170000" y="0.270000" z="0.510000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.085000" z="0.465000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.076000" z="0.465000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.076000" z="0.465000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.245000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.234500" />
      <wheelScaleRear value="0.234500" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.855" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR  FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_STANIER_FRONT_LEFT</Item>
        <Item>STD_TORNADO_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>pres</modelName>
      <txdName>pres</txdName>
      <handlingId>PRES</handlingId>
      <gameName>PRES</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ALPHA</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>TAILGATER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.285000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.145000" z="0.435000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.662500" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.282600" />
      <wheelScaleRear value="0.282600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.862" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="100" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.0" />
	  <firstPersonDrivebyData>
        <Item>STD_TAILGATER_FRONT_LEFT</Item>
        <Item>STD_FRONT_RIGHT</Item>
        <Item>STD_TAILGATER_REAR_LEFT</Item>
        <Item>STD_TAILGATER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>pres2</modelName>
      <txdName>pres2</txdName>
      <handlingId>PRES2</handlingId>
      <gameName>PRES</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ALPHA</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>TAILGATER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.030000" z="0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.285000" z="0.525000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.145000" z="0.435000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.175000" z="0.662500" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.015000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.300600" />
      <wheelScaleRear value="0.300600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.862" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="20" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.0" />
	  <firstPersonDrivebyData>
        <Item>STD_TAILGATER_FRONT_LEFT</Item>
        <Item>STD_FRONT_RIGHT</Item>
        <Item>STD_TAILGATER_REAR_LEFT</Item>
        <Item>STD_TAILGATER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>pstockade</modelName>
      <txdName>pstockade</txdName>
      <handlingId>STOCKADE</handlingId>
      <gameName>PSTOCKADE</gameName>
      <vehicleMakeName>BRUTE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>RIOT</audioNameHash>
      <layout>LAYOUT_RIOT_VAN</layout>
      <coverBoundOffsets>STOCKADE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STOCKADE</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="-0.053000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.153000" y="0.028000" z="-0.078000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="0.081000" z="-0.103000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.095000" y="0.025000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.053000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.015000" z="-0.080000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.313000" z="0.435000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.281000" y="0.491000" z="0.566000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.566000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.328400" />
      <wheelScaleRear value="0.328400" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        35.000000
        90.000000
        180.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.185" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="2" />
      <flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_CANNOT_BE_MODDED FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_BULLETPROOF_GLASS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_NONE</plateType>
	  <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_ARMOUR</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_RIOT_FRONT_LEFT</Item>
        <Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
        <Item>VAN_STOCKADE_REAR_LEFT</Item>
        <Item>VAN_STOCKADE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>rancher</modelName>
      <txdName>rancher</txdName>
      <handlingId>RANCHER</handlingId>
      <gameName>RANCHER</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>RANCHERXL</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>RANCHERXL_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.030000" z="0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.083000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.083000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.110000" y="0.000000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.1100000" y="0.000000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.450000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.174000" y="0.241000" z="0.420000" />
      <PovCameraOffset x="0.000000" y="-0.120000" z="0.560000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.244000" />
      <wheelScaleRear value="0.244000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.876" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_BOBCAT</dashboardType>
      <vehicleClass>VC_OFF_ROAD</vehicleClass>
      <wheelType>VWT_OFFROAD</wheelType>
      <trailers></trailers>
      <additionalTrailers />
      <drivers />
      <extraIncludes></extraIncludes>
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet></NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_RANCHERXL_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_RANCHERXL2_REAR_LEFT</Item>
        <Item>RANGER_RANCHERXL2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>rebla</modelName>
      <txdName>rebla</txdName>
      <handlingId>REBLA</handlingId>
      <gameName>REBLA</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ROCOTO</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>CAVALCADE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="-0.018000" y="-0.035000" z="-0.015000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.038000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.040000" z="-0.070000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.260000" z="0.491000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" />
      <PovCameraOffset x="0.000000" y="-0.115000" z="0.620000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.060000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.324800" />
      <wheelScaleRear value="0.324800" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.700000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000	
        30.000000
        70.000000	
        140.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.963" />
      <identicalModelSpawnDistance value="45" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_SUV</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes>
	  </extraIncludes>
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_DUBSTA_REAR_LEFT</Item>
        <Item>RANGER_DUBSTA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>reefer</modelName>
      <txdName>reefer</txdName>
      <handlingId>REEFER</handlingId>
      <gameName>REEFER</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>MARQUIUS</audioNameHash>
      <layout>LAYOUT_BOAT_MARQUIS</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_MARQUIS</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_YACHT_CAMERA</cameraName>
      <aimCameraName>YACHT_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BOAT_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="-0.013000" y="0.010000" z="-0.095000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.010000" y="0.105000" z="-0.076000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.105000" z="-0.073000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.105000" z="-0.121000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.105000" z="-0.121000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.070000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.083000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.128000" y="0.370000" z="0.538000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.128000" y="0.198000" z="0.608000" />
      <PovCameraOffset x="-0.040000" y="-0.050000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.040000" y="-0.125000" z="0.175000" />
      <PovRearPassengerCameraOffset x="0.040000" y="-0.125000" z="0.175000" />
      <vfxInfoName>VFXVEHICLEINFO_BOAT_MARQUIS</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.500000" />
      <wheelScaleRear value="0.500000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        70.000000
        150.000000
        300.000000
        1000.000000
        1000.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="2.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_TALL_SHIP FLAG_PEDS_CAN_STAND_ON_TOP FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_AS_AMBIENT</flags>
      <type>VEHICLE_TYPE_BOAT</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_BOAT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>MARQUIS_SIREN_LEFT_CAMERA</Item>
        <Item>MARQUIS_SIREN_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>BOAT_MARQUIS_FRONT_LEFT</Item>
        <Item>BOAT_MARQUIS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <lockOnPositionOffset x="0.000000" y="0.000000" z="-8.000000" />
    </Item>
	<Item>
      <modelName>regina2</modelName>
      <txdName>regina</txdName>
      <handlingId>REGINA</handlingId>
      <gameName>REGINA</gameName>
      <vehicleMakeName>DUNDREAR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>REGINA</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>REGINA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.015000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.015000" z="-0.010000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.010000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.010000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.143000" y="0.220000" z="0.465000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.425000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.156000" z="0.425000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.155000" z="0.615000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.015000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.010000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.222500" />
      <wheelScaleRear value="0.222500" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.773" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="10" />
      <flags>FLAG_HAS_PARACHUTE FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_FAKE_EXTRALIGHTS FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_REGINA_FRONT_LEFT</Item>
        <Item>STD_REGINA_FRONT_RIGHT</Item>
        <Item>STD_REGINA_REAR_LEFT</Item>
        <Item>STD_REGINA_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>revenant</modelName>
      <txdName>revenant</txdName>
      <handlingId>HEXER</handlingId>
      <gameName>REVENANT</gameName>
      <vehicleMakeName>WESTERN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>sanctus</audioNameHash>
      <layout>LAYOUT_BIKE_POLICE</layout>
      <coverBoundOffsets>BIKE2_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>SOVEREIGN_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_POLICEB_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_POLICEB_POV_CAMERA</povCameraName>
	  <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.249500" />
      <wheelScaleRear value="0.240000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.200000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x88000000" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        70.000000
        150.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_POLICEB_FRONT</Item>
		<Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>rom</modelName>
      <txdName>esperanto</txdName>
      <handlingId>ESPERANTO</handlingId>
      <gameName>ROMAN</gameName>
      <vehicleMakeName>ALBANY</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>EMPEROR2</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>POLICEOLD2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.025000" z="-0.015000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.040000" y="-0.095000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.040000" y="-0.095000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.025000" z="-0.015000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.166000" z="0.503000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.113000" z="0.395000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.250000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.050000" z="0.015000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.209300" />
      <wheelScaleRear value="0.209300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.800000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.800000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.843" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="1" />
      <swankness>SWANKNESS_0</swankness>
      <maxNum value="1" />
      <flags>FLAG_HAS_INTERIOR_EXTRAS FLAG_POOR_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SERVICE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras></requiredExtras>
      <vfxExtraInfos>
      </vfxExtraInfos>
      <rewards />
      <cinematicPartCamera />
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICEOLD2_FRONT_LEFT</Item>
        <Item>STD_POLICEOLD2_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>sabre</modelName>
      <txdName>sabre</txdName>
      <handlingId>SABRE</handlingId>
      <gameName>SABRE</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>sabregt</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>SABREGT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.143000" y="0.193000" z="0.493000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.126000" z="0.445000" />
      <PovCameraOffset x="0.000000" y="-0.205000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.070000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.224000" />
      <wheelScaleRear value="0.224000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="1.244" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="100" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_POOR_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SABREGT_FRONT_LEFT</Item>
        <Item>STD_BUFFALO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>sabre2</modelName>
      <txdName>sabre2</txdName>
      <handlingId>SABRE2</handlingId>
      <gameName>SABRE</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>sabregt</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>SABREGT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.143000" y="0.193000" z="0.493000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.126000" z="0.445000" />
      <PovCameraOffset x="0.000000" y="-0.205000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.070000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.224000" />
      <wheelScaleRear value="0.224000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="3" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_0</swankness>
      <maxNum value="50" />
      <flags>FLAG_HAS_PARACHUTE FLAG_HAS_LIVERY FLAG_POOR_CAR FLAG_EXTRAS_REQUIRE FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SABREGT_FRONT_LEFT</Item>
        <Item>STD_BUFFALO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>schafter</modelName>
      <txdName>schafter</txdName>
      <handlingId>SCHAFTER</handlingId>
      <gameName>SCHAFTER</gameName>
      <vehicleMakeName>BENEFAC</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SCHAFTER2</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>SCHAFTER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.080000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.080000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.233000" z="0.546000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.135000" z="0.435000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.445000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.445000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.185000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.310500" />
      <wheelScaleRear value="0.310500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.83" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SCHAFTER_FRONT_LEFT</Item>
        <Item>STD_SCHAFTER_FRONT_RIGHT</Item>
        <Item>STD_TAXI_REAR_LEFT</Item>
        <Item>STD_TAXI_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>sentinel3</modelName>
      <txdName>sentinel3</txdName>
      <handlingId>SENTINEL3</handlingId>
      <gameName>SENTINEL2</gameName>
      <vehicleMakeName>UBERMACH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SENTINEL</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>SENTINEL_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.070000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.120000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.080000" y="-0.100000" z="0.015000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.150000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.141000" y="0.191000" z="0.568000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.148000" z="0.473000" />
      <PovCameraOffset x="0.000000" y="-0.180000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.050000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.277200" />
      <wheelScaleRear value="0.277200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.868" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="45" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="200" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_SPORTS FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_EXEMPLAR_FRONT_LEFT</Item>
        <Item>STD_SENTINEL_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>smuggler</modelName>
      <txdName>smuggler</txdName>
      <handlingId>SMUGGLER</handlingId>
      <gameName>SMUGGLER</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>JETMAX</audioNameHash>
      <layout>LAYOUT_BOAT_JETMAX</layout>
      <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_BOAT_MEDIUM</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_BOAT_CAMERA</cameraName>
      <aimCameraName>DINGHY_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BOAT_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>JETMAX_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.026000" y="-0.023000" z="-0.113000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="-0.045000" y="0.095000" z="-0.096000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.058000" y="0.060000" z="-0.078000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.058000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.248000" z="0.888000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.169000" y="0.223000" z="0.811000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_BOAT_JETMAX</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.500000" />
      <wheelScaleRear value="0.500000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.500000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_GEN_NAVMESH FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT</flags>
      <type>VEHICLE_TYPE_BOAT</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_TRUCK</dashboardType>
      <vehicleClass>VC_BOAT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>VEH_WINDOW_FRONT_LEFT_CAMERA</Item>
        <Item>VEH_WINDOW_FRONT_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>BOAT_FRONT_LEFT</Item>
        <Item>BOAT_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>solair</modelName>
      <txdName>solair</txdName>
      <handlingId>SOLAIR</handlingId>
      <gameName>SOLAIR</gameName>
      <vehicleMakeName>WILLARD</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ingot</audioNameHash>
      <layout>LAYOUT_STD_STRATUM</layout>
      <coverBoundOffsets>STRATUM_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_EXTRA_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.113000" y="0.168000" z="0.515000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.095000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.270000" z="0.625000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.025000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.025000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.249200" />
      <wheelScaleRear value="0.249200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.787" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_STRATUM_FRONT_LEFT</Item>
        <Item>STD_PREMIER_FRONT_RIGHT</Item>
        <Item>STD_STRATUM_REAR_LEFT</Item>
        <Item>STD_STRATUM_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>stanier2</modelName>
      <txdName>stanier2</txdName>
      <handlingId>POLICE</handlingId>
      <gameName>STANIER</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>STANIER</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.146000" z="0.435000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.146000" z="0.435000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236900" />
      <wheelScaleRear value="0.236900" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.839" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_STRONG</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers/>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards></rewards>
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICE_FRONT_LEFT</Item>
        <Item>STD_POLICE_FRONT_RIGHT</Item>
		<Item>STD_POLICE_REAR_LEFT</Item>
		<Item>STD_POLICE_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>steed</modelName>
      <txdName>steed</txdName>
      <handlingId>STEED</handlingId>
      <gameName>STEED</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>MULE</audioNameHash>
      <layout>LAYOUT_VAN_MULE</layout>
      <coverBoundOffsets>BENSON_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.028000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.068000" y="-0.063000" z="-0.025000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="-0.025000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.135000" y="0.205000" z="0.480000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.465000" />
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.560000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.274400" />
      <wheelScaleRear value="0.274400" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.978" />
      <identicalModelSpawnDistance value="50" />
      <maxNumOfSameColor value="3" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_BIG FLAG_HAS_LIVERY FLAG_DELIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PEDS_CAN_STAND_ON_TOP FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_PLATES</plateType>
      <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors>
        <Item>VEH_EXT_BOOT</Item>
      </driveableDoors>
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BENSON_FRONT_LEFT</Item>
        <Item>VAN_BENSON_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>stratum2</modelName>
      <txdName>stratum</txdName>
      <handlingId>STRATUM</handlingId>
      <gameName>STRATUM</gameName>
      <vehicleMakeName>ZIRCONIU</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>STRATUM</audioNameHash>
      <layout>LAYOUT_STD_STRATUM</layout>
      <coverBoundOffsets>STRATUM_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_EXTRA_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.080000" z="-0.035000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.113000" y="0.168000" z="0.515000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.095000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.066000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.270000" z="0.625000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.025000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.025000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.249200" />
      <wheelScaleRear value="0.249200" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.787" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_STRATUM_FRONT_LEFT</Item>
        <Item>STD_PREMIER_FRONT_RIGHT</Item>
        <Item>STD_STRATUM_REAR_LEFT</Item>
        <Item>STD_STRATUM_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>stretch2</modelName>
      <txdName>stretch2</txdName>
      <handlingId>STRETCH</handlingId>
      <gameName>STRETCH</gameName>
      <vehicleMakeName>DUNDREAR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>STRETCH</audioNameHash>
      <layout>LAYOUT_STD_STRETCH</layout>
      <coverBoundOffsets>STRETCH_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.075000" y="-0.060000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.075000" y="-0.060000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.025000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.288000" z="0.535000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.265000" z="0.475000" />
      <PovCameraOffset x="-0.025000" y="-0.200000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.150000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.150000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.240000" />
      <wheelScaleRear value="0.240000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0xcf101010" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        45.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.809" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_CAN_HAVE_NEONS FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_POLICE3_FRONT_LEFT</Item>
        <Item>STD_POLICE3_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>stretch3</modelName>
      <txdName>stretch3</txdName>
      <handlingId>STRETCH</handlingId>
      <gameName>LIMO3</gameName>
	  <vehicleMakeName>BENEFAC</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>LIMO2</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>SCHAFTER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.080000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.080000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.138000" y="0.233000" z="0.546000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.135000" z="0.435000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.445000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.445000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.185000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="-0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.310500" />
      <wheelScaleRear value="0.310500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.550000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.83" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SCHAFTER_FRONT_LEFT</Item>
        <Item>STD_SCHAFTER_FRONT_RIGHT</Item>
        <Item>STD_TAXI_REAR_LEFT</Item>
        <Item>STD_TAXI_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>sultan2</modelName>
      <txdName>sultan2</txdName>
      <handlingId>SULTAN</handlingId>
      <gameName>SULTAN</gameName>
      <vehicleMakeName>KARIN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SULTAN</audioNameHash>
      <layout>LAYOUT_STD_EXITFIXUP</layout>
      <coverBoundOffsets>SULTANRS_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.110000" y="0.215000" z="0.518000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.185000" y="0.125000" z="0.433000" />
	  <FirstPersonMobilePhoneSeatIKOffset /> 
      <PovCameraOffset x="0.000000" y="-0.210000" z="0.645000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.238100" />
      <wheelScaleRear value="0.238100" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.400000" />
      <damageOffsetScale value="0.400000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.832" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="130" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SULTANRS_FRONT_LEFT</Item>
        <Item>STD_SULTANRS_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>superd2</modelName>
      <txdName>superd2</txdName>
      <handlingId>SUPERD</handlingId>
      <gameName>SUPERD2</gameName>
      <vehicleMakeName>ENUS</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SUPERD</audioNameHash>
      <layout>LAYOUT_STD_HABANERO</layout>
      <coverBoundOffsets>SUPERD_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.253000" z="0.563000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.135000" z="0.485000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.116000" z="0.485000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.116000" z="0.485000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.700000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.309700" />
      <wheelScaleRear value="0.309700" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        65.000000
        130.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.925" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="4" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_TAILGATER</dashboardType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_FUTO_FRONT_LEFT</Item>
        <Item>STD_FUTO_FRONT_RIGHT</Item>
        <Item>STD_SULTAN_REAR_LEFT</Item>
        <Item>STD_SULTAN_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>supergt</modelName>
      <txdName>supergt</txdName>
      <handlingId>SUPERGT</handlingId>
      <gameName>SUPERGT</gameName>
      <vehicleMakeName>DEWBAUCH</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>rapidgt</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>RAPIDGT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.070000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.065000" z="-0.085000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.065000" z="-0.085000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.120000" z="-0.070000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.146000" y="0.196000" z="0.539000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.274000" />
      <wheelScaleRear value="0.274000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.784" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_REQUIRE FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_SUPERGT</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_RAPIDGT_FRONT_LEFT</Item>
        <Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>taxi2</modelName>
      <txdName>taxi2</txdName>
      <handlingId>MERIT</handlingId>
      <gameName>TAXI</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>PRIMO</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>TAXI_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.030000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.030000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.010000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.150000" y="0.278000" z="0.510000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.175000" z="0.445000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.455000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.145000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.235500" />
      <wheelScaleRear value="0.235500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        55.000000
        110.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.839" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="15" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="3" />
      <flags>FLAG_HAS_PARACHUTE FLAG_EXTRAS_TAXI FLAG_EXTRAS_REQUIRE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SERVICE</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>A_M_Y_StLat_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>A_M_Y_Stwhl_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>A_M_Y_Stwhl_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras/>
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_TAXI_FRONT_LEFT</Item>
        <Item>STD_TAXI_FRONT_RIGHT</Item>
        <Item>STD_TAXI_REAR_LEFT</Item>
        <Item>STD_TAXI_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>taxi3</modelName>
      <txdName>taxi3</txdName>
      <handlingId>STANIER</handlingId>
      <gameName>TAXI</gameName>
      <vehicleMakeName/>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>taxi</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>STANIER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.170000" y="0.270000" z="0.510000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.085000" z="0.465000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.076000" z="0.465000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.076000" z="0.465000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.245000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.234500" />
      <wheelScaleRear value="0.234500" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.855" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_PARACHUTE FLAG_EXTRAS_REQUIRE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_GENTAXI</dashboardType>
      <vehicleClass>VC_SERVICE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>A_M_Y_StLat_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>A_M_Y_Stwhl_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>A_M_Y_Stwhl_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_STANIER_FRONT_LEFT</Item>
        <Item>STD_TORNADO_FRONT_RIGHT</Item>
        <Item>STD_POLICE2_REAR_LEFT</Item>
        <Item>STD_POLICE2_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>tourmav</modelName>
      <txdName>tourmav</txdName>
      <handlingId>MAVERICK</handlingId>
      <gameName>TOURMAV</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>MAVERICK</audioNameHash>
      <layout>LAYOUT_HELI</layout>
      <coverBoundOffsets>MAVERICK_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_MAVERICK_CAMERA</cameraName>
      <aimCameraName>MAVERICK_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>MAVERICK_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>MAVERICK_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.148000" y="0.315000" z="0.603000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="-0.519000" y="-0.133000" z="0.558000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.547000" y="-0.359000" z="0.468000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.800000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_HELI_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.150000" />
      <wheelScaleRear value="0.000000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000
        35.000000
        100.000000
        200.000000
        1000.000000
        1000.000000
      </lodDistances>
      <minSeatHeight value="1.48" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.400000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_NO_BOOT FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_ALLOWS_RAPPEL FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_DONT_TIMESLICE_WHEELS</flags>
      <type>VEHICLE_TYPE_HELI</type>
      <plateType>VPT_NONE</plateType>
      <dashboardType>VDT_MAVERICK</dashboardType>
      <vehicleClass>VC_HELICOPTER</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_GenTransport</driverName>
          <npcName>Pilot</npcName>
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="true" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>HELI_REAR_ROTOR_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>STD_FRONT_LEFT</Item>
        <Item>HELI_ANNIHILATOR_FRONT_RIGHT</Item>
        <Item>HELI_LEFT_SIDE_PASSENGER</Item>
        <Item>HELI_RIGHT_SIDE_PASSENGER</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>turismo2</modelName>
      <txdName>turismo2</txdName>
      <handlingId>TURISMO2</handlingId>
      <gameName>TURISMO</gameName>
      <vehicleMakeName>GROTTI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>turismor</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>RAPIDGT_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.070000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.065000" z="-0.085000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.065000" z="-0.085000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.120000" z="-0.070000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.146000" y="0.196000" z="0.539000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="-0.230000" z="0.660000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.030000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.274000" />
      <wheelScaleRear value="0.274000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="15.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.784" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="15" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_FELTZER</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_RAPIDGT_FRONT_LEFT</Item>
        <Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>typhoon</modelName>
      <txdName>typhoon</txdName>
      <handlingId>TYPHOON</handlingId>
      <gameName>TYPHOON</gameName>
      <vehicleMakeName>PEGASSI</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>zentorno</audioNameHash>
      <layout>LAYOUT_LOW_RESTRICTED</layout>
      <coverBoundOffsets>SHEAVA_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_NO_REVERSE</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.080000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.140000" z="-0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.140000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.148000" y="0.136000" z="0.519000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.179000" y="0.074000" z="0.416000" />
      <PovCameraOffset x="0.000000" y="-0.285000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.010000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.306000" />
      <wheelScaleRear value="0.306000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.400000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="5" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPORTS FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_EXTRAS_STRONG</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_RACE</dashboardType>
      <vehicleClass>VC_SUPER</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_SHEAVA_FRONT_LEFT</Item>
        <Item>LOW_SHEAVA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>  
	<Item>
      <modelName>uranus</modelName>
      <txdName>uranus</txdName>
      <handlingId>URANUS2</handlingId>
      <gameName>URANUS</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>futo</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>FUTO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.035000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.235000" z="0.550000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.155000" z="0.395000" />
      <PovCameraOffset x="0.000000" y="-0.195000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.280500" />
      <wheelScaleRear value="0.280500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.791" />
      <identicalModelSpawnDistance value="35" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="80" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="100" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_STRONG FLAG_POOR_CAR</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <dashboardType>VDT_FUTO</dashboardType>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <vehicleClass>VC_COUPE</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_FUTO_FRONT_LEFT</Item>
        <Item>STD_FUTO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>vigero2</modelName>
      <txdName>vigero2</txdName>
      <handlingId>EMPEROR</handlingId>
      <gameName>VIGERO</gameName>
      <vehicleMakeName>DECLASSE</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>vigero</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>VIGERO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.030000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.015000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="0.000000" z="-0.015000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.178000" z="0.546000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.128000" z="0.483000" />
      <PovCameraOffset x="0.000000" y="-0.225000" z="0.640000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.035000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.050000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.223700" />
      <wheelScaleRear value="0.223700" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000
        120.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.837" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_0</swankness>
      <maxNum value="50" />
      <flags>FLAG_HAS_PARACHUTE FLAG_POOR_CAR FLAG_EXTRAS_REQUIRE FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_VIGERO_FRONT_LEFT</Item>
        <Item>STD_TORNADO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>vincent</modelName>
      <txdName>vincent</txdName>
      <handlingId>VINCENT</handlingId>
      <gameName>VINCENT</gameName>
      <vehicleMakeName>MAIBATSU</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SULTAN</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>SULTAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.295000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.175000" z="0.465000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.475000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.475000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.150000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.256300" />
      <wheelScaleRear value="0.256300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="3.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.832" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_3</swankness>
      <maxNum value="999" />
      <flags>FLAG_HAS_PARACHUTE FLAG_SPAWN_ON_TRAILER FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_FEROCI</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SULTAN_FRONT_LEFT</Item>
        <Item>STD_SULTAN_FRONT_RIGHT</Item>
        <Item>STD_SULTAN_REAR_LEFT</Item>
        <Item>STD_SULTAN_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>wayfarer</modelName>
      <txdName>wayfarer</txdName>
      <handlingId>FREEWAY</handlingId>
      <gameName>WAYFARER</gameName>
      <vehicleMakeName>WESTERN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>HEXER</audioNameHash>
      <layout>LAYOUT_BIKE_POLICE</layout>
      <coverBoundOffsets>BIKE2_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>SOVEREIGN_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_POLICEB_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_POLICEB_POV_CAMERA</povCameraName>
	  <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.249500" />
      <wheelScaleRear value="0.240000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.200000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x88000000" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        70.000000
        150.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_POLICEB_FRONT</Item>
		<Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>willard</modelName>
      <txdName>willard</txdName>
      <handlingId>WILLARD</handlingId>
      <gameName>WILLARD</gameName>
      <vehicleMakeName>WILLARD</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>emperor</audioNameHash>
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>EMPEROR_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.045000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.055000" y="0.000000" z="-0.040000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="0.000000" z="-0.040000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.020000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.020000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.045000" z="-0.020000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.223000" z="0.506000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.146000" y="0.193000" z="0.395000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.116000" z="0.415000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.116000" z="0.415000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.050000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.290000" />
      <wheelScaleRear value="0.290000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.815" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="80" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="300" />
      <flags>FLAG_HAS_PARACHUTE FLAG_POOR_CAR FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <dashboardType>VDT_FUTO</dashboardType>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_EMPEROR_FRONT_LEFT</Item>
        <Item>STD_EMPEROR_FRONT_RIGHT</Item>
        <Item>STD_EMPEROR_REAR_LEFT</Item>
        <Item>STD_EMPEROR_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>wolfsbane2</modelName>
      <txdName>wolfsbane2</txdName>
      <handlingId>WOLFSBANE</handlingId>
      <gameName>WOLFSBANE</gameName>
      <vehicleMakeName>WESTERN</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>wolfsbane</audioNameHash>
      <layout>LAYOUT_BIKE_POLICE</layout>
      <coverBoundOffsets>BIKE2_COVER_OFFSET_INFO</coverBoundOffsets>
	  <POVTuningInfo>SOVEREIGN_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_POLICEB_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_POLICEB_POV_CAMERA</povCameraName>
	  <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.249500" />
      <wheelScaleRear value="0.240000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.200000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x88000000" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        10.000000
        25.000000
        70.000000
        150.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_IGNORE_ON_SIDE_CHECK FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_MOTORCYCLE</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Bike</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>BIKE_POLICEB_FRONT</Item>
		<Item>BIKE_DAEMON_REAR</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>yankee</modelName>
      <txdName>yankee</txdName>
      <handlingId>YANKEE</handlingId>
      <gameName>YANKEE</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>mule</audioNameHash>
      <layout>LAYOUT_VAN_MULE</layout>
      <coverBoundOffsets>BENSON_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.028000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.068000" y="-0.063000" z="-0.025000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="-0.025000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.135000" y="0.205000" z="0.480000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.465000" />
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.560000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.294400" />
      <wheelScaleRear value="0.294400" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.978" />
      <identicalModelSpawnDistance value="50" />
      <maxNumOfSameColor value="3" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="25" />
      <flags>FLAG_BIG FLAG_EXTRAS_REQUIRE FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_INTERIOR_EXTRAS FLAG_IGNORE_RWINDOW_COLLISION FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_PLATES</plateType>
      <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors>
        <Item>VEH_EXT_BOOT</Item>
      </driveableDoors>
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BENSON_FRONT_LEFT</Item>
        <Item>VAN_BENSON_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
	<Item>
      <modelName>yankee2</modelName>
      <txdName>yankee</txdName>
      <handlingId>YANKEE</handlingId>
      <gameName>YANKEE</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>mule2</audioNameHash>
      <layout>LAYOUT_VAN_MULE</layout>
      <coverBoundOffsets>BENSON_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.028000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.068000" y="-0.063000" z="-0.025000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="-0.025000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.135000" y="0.205000" z="0.480000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.465000" />
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.560000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.294400" />
      <wheelScaleRear value="0.294400" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.978" />
      <identicalModelSpawnDistance value="50" />
      <maxNumOfSameColor value="3" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="20" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="25" />
      <flags>FLAG_BIG FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_INTERIOR_EXTRAS FLAG_IGNORE_RWINDOW_COLLISION FLAG_DONT_SPAWN_IN_CARGEN</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_PLATES</plateType>
      <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors>
        <Item>VEH_EXT_BOOT</Item>
      </driveableDoors>
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BENSON_FRONT_LEFT</Item>
        <Item>VAN_BENSON_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  </InitDatas>
  <txdRelationships>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_lowrider</child>
    </Item>
	<Item>
      <parent>vehshare</parent>
      <child>vehicles_race_interior</child>
    </Item>
	<Item>
      <parent>vehicles_race_interior</parent>
      <child>vehicles_blista2_interior</child>
    </Item>
	<Item>
      <parent>vehicles_race_interior</parent>
      <child>vehicles_race_generic</child>
    </Item>
	<Item>
      <parent>vehicles_lowrider</parent>
      <child>vehicles_dom_interior</child>
    </Item>
	
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>admiral</child>
    </Item>
	<Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>angel</child>
    </Item>	
	<Item>
      <parent>vehshare_truck</parent>
      <child>apc</child>
    </Item>
	<Item>
      <parent>vehicles_boat_interior</parent>
      <child>blade2</child>
    </Item>
	<Item>
      <parent>vehicles_bob_interior</parent>
      <child>bobcat</child>
    </Item>
	<Item>
      <parent>vehicles_bodhi_interior</parent>
      <child>bodhi</child>
    </Item>
	<Item>
      <parent>vehicles_van_interior</parent>
      <child>boxville6</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>brickade2</child>
    </Item>
	<Item>
      <parent>vehicles_dom_w_interior</parent>
      <child>buccaneer3</child>
    </Item>	
	<Item>
      <parent>vehshare_truck</parent>
      <child>bus2</child>
    </Item>
	<Item>
      <parent>vehicles_cav_interior</parent>
      <child>cabby</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>chavos</child>
    </Item>
	<Item>
      <parent>vehicles_stinger_interior</parent>
      <child>cheetah2</child>
    </Item>
	<Item>
      <parent>vehicles_worn_van</parent>
      <child>contender2</child>
    </Item>
	<Item>
      <parent>vehicles_coquette_interior</parent>
      <child>coquette4</child>
    </Item>
	<Item>
      <parent>vehicles_feroci_interior</parent>
      <child>df8</child>
    </Item>
	<Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>double2</child>
    </Item>
	<Item>
      <parent>vehicles_monroe_interior</parent>
      <child>esperanto</child>
    </Item>
	<Item>
      <parent>vehicles_feltzer_interior</parent>
      <child>feltzer</child>
    </Item>
	<Item>
      <parent>vehicles_feroci_interior</parent>
      <child>feroci</child>
    </Item>
	<Item>
      <parent>vehicles_feroci_interior</parent>
      <child>feroci2</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>flatbed2</child>
    </Item>
	<Item>
      <parent>vehicles_boat_interior</parent>
      <child>floater</child>
    </Item>
	<Item>
      <parent>vehicles_feroci_interior</parent>
      <child>fortune</child>
    </Item>
	<Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>freeway</child>
    </Item>
	<Item>
      <parent>vehicles_cav_interior</parent>
      <child>fxt</child>
    </Item>
	<Item>
      <parent>vehicles_jet_interior</parent>
      <child>ghawar</child>
    </Item>
	<Item>
      <parent>vehicles_blista2_interior</parent>
      <child>hakumai</child>
    </Item>
	<Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>hakuchou3</child>
    </Item>
	<Item>
      <parent>vehicles_cav_interior</parent>
      <child>huntley2</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>interceptor</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>lokus</child>
    </Item>
	<Item>
      <parent>vehicles_faction_interior</parent>
      <child>marbelle</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>merit</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>mrtasty</child>
    </Item>
	<Item>
      <parent>vehicles_sportbk_interior</parent>
      <child>nrg900</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>nstockade</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>packer2</child>
    </Item>
	<Item>
      <parent>vehicles_cav_interior</parent>
      <child>perennial</child>
    </Item>
	<Item>
      <parent>vehicles_cav_interior</parent>
      <child>perennial2</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>pinnacle</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>pmp600</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>police6</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>police7</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>police8</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>premier2</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>pres</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>pres2</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>pstockade</child>
    </Item>
	<Item>
      <parent>vehicles_bob_brown_interior</parent>
      <child>rancher</child>
    </Item>
	<Item>
      <parent>vehicles_cav_interior</parent>
      <child>rebla</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>reefer</child>
    </Item>
	<Item>
      <parent>vehicles_monroe_interior</parent>
      <child>regina2</child>
    </Item>
	<Item>
      <parent>vehicles_chopperbk_interior</parent>
      <child>revenant</child>
    </Item>
	<Item>
      <parent>vehicles_worn_interior</parent>
      <child>sabre2</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>schafter</child>
    </Item>
	<Item>
      <parent>vehicles_sultanrs_interior</parent>
      <child>sentinel3</child>
    </Item>
	<Item>
      <parent>vehicles_boat_interior</parent>
      <child>smuggler</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>solair</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>stanier2</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>steed</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>stretch2</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_interior</parent>
      <child>stretch3</child>
    </Item>
	<Item>
	  <parent>vehicles_sultanrs_interior</parent>
      <child>sultan2</child>
    </Item>
	<Item>
      <parent>vehicles_schaf_brown_interior</parent>
      <child>superd2</child>
    </Item>
	<Item>
      <parent>vehicles_supergt_interior</parent>
      <child>superGT</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>taxi2</child>
    </Item>
	<Item>
      <parent>vehicles_poltax_interior</parent>
      <child>taxi3</child>
    </Item>
	<Item>
      <parent>vehicles_flyer_interior</parent>
      <child>tourmav</child>
    </Item>
	<Item>
      <parent>vehicles_race_generic</parent>
      <child>typhoon</child>
    </Item> 
	<Item>
      <parent>vehicles_futo_interior</parent>
      <child>uranus</child>
    </Item>	
	<Item>
      <parent>vehicles_worn_interior</parent>
      <child>vigero2</child>
    </Item>
	<Item>
      <parent>vehicles_feroci_interior</parent>
      <child>vincent</child>
    </Item>
	<Item>
      <parent>vehicles_chopperbk_interior</parent>
      <child>wayfarer</child>
    </Item>
	<Item>
      <parent>vehicles_blista2_interior</parent>
      <child>willard</child>
    </Item>
	<Item>
      <parent>vehicles_chopperbk_interior</parent>
      <child>wolfsbane2</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>yankee</child>
    </Item>
	<Item>
      <parent>vehshare_truck</parent>
      <child>yankee2</child>
    </Item>
  </txdRelationships>
</CVehicleModelInfo__InitDataList>